CEU Hours: 8
CEU Course Description
In this book, psychotherapist Mike Langlois takes a fresh look at video games and technology, their impact on our lives, and what they could mean for the future of psychotherapy.
CEU Course Objectives
1. Describe the elements of play and how they pertain to gaming and therapy.
2. Define gamification and discuss its application to psychotherapy.
3. Identify ways that therapists can learn from their gamers, be open to the role of technology in today's world, and use social media to educate and help patients.
4. Summarize the characteristics of a gamer-affirmative therapist.
5. Recognize how psychological theory can be applied to gaming while also becoming familiar with gaming terminology.
Access the CEU Course here
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